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Maya head modeling
Maya head modeling








Select the object created from the curves above. This function is very useful when you want to make a face with complicated profile curves. The Points on the Curve have been deleted.ĭuplicate the curve edited and arrange them.Ī face has been created from the curves. Select Curves > Detach and press the ‘Delete’ key.

maya head modeling

Then, the points on the curve turn into the ‘x’ shapes. With the curve selected, right-click and select ‘Edit Point’. Or click the leftmost blue-circle icon in the Curves/Surface section on the Top bar. Select Create > Curve Tools > CV Curve Tool. Don’t expect too much from me as I am not good at modelling a character very well. Once you set it, you will be able to model symmetrically while checking the whole balance of the object.Īs shown in the screenshot above, you can shape a head by adjusting the positions of vertices. You can specify the coordinate system to reflect the selection by ‘Symmetry’ in the Modeling Toolkit.

maya head modeling

In my case, I display it at the beginning. Although there are the same tools on the Top bar, this toolkit would be more convenient as the name of each tool is shown. In addition, switch the display mode to ‘Wireframe’ to make Image Planes transparent for better visibility. When modelling a character, the 4-screen view is handy. Now you can model while checking the reference images of the front view and the side view. It should look like the screenshot shown above.

maya head modeling

To make the modelling work easier, set ‘Alpha Gain’ to around 0.5, which adds transparency to the image.ĭuplicate (CTRL+D) the Image Plane created above and replace the image with the side-view image by Attribute Editor. The ‘imagePlaneShape’ tab is added to Attribute Editor by applying ‘Free Image Plane’.Īnd insert an image by ‘Image Name’ in the ‘imagePlaneShape’ tab.

maya head modeling

Model a character with reference images Put an image planeĭisplay the image of the character you want to make as ‘reference’. 1 Model a character with reference images.










Maya head modeling